Books

Quick Change Volume 1: Slyborn

Seth Andersen, a UX designer, was driving home from a bad day at work when his world changed, literally. Seth is instantly transferred to the world of Morgenheim, where knights in shining armor and magic are normal, and citizens must actually “level up” to get stronger. Seth is given the chance to choose a boon from a list of incredible super powers, but accidentally chooses seemingly the most useless power in the list. Can he make it on his own in this world of magic and monsters?

This is a well set up litrpg world, with a good structure to how powers and classes work. The main character is relatable and not OP. Likeable characters, a plot that keeps moving forward and lots of action. If you enjoy Litrpg, you will like this book.

– PDX Mike on Amazon. Read full review

I really enjoyed this book, never heard of this author before but I am impressed with this book and the story. It never really slowed down at all and kept my attention. I can’t wait for the next book.

– J.Ring1 on Amazon. Read full review

Starts out a little slow but once it gets going you can’t put it down. Fast paced page turner with interesting characters. I will definitely be getting book two

– Michael on Goodreads. Read full review


Quick Change Volume 2: Spire

The only way out is up…

Seth and the Adventurers’ Guild survived their clash with the Howlingshields and have been rebuilding the last few months. While Seth is mostly used to life in the land of Morgenheim, he’s struggling with the responsibilities that come with being a high level member in the guild.

While completing a quest as a favor to his friend Pahan, Seth inadvertently catches the attention of Djinia, goddess of adventurers, and is given a seemingly impossible quest that will require the help of the Adventurers’ Guild and their primary rivals, the Transportation Guild.

When the two groups aren’t sabotaging each other, their combined might overcomes numerous dungeons with surprising ease… That is until they catch sight of a thin spire stretching high into the sky at the center of a mysterious desert.


Quick Change Volume 3: Summoner

On the brink of all out war…

Seth, the Adventurers’ Guild, and their temporary allies the Transportation Guild made it through the monstrous wilderness to Askua, marking the first known successful travel from Efril to another country in countless generations. Seth adopts summoner as his secondary class, gaining abilities related to capturing and summoning monsters. Things aren’t so happy, though, when they find out that Askua is on the brink of civil war. Seth must try to stay focused on honing his new skills and finding his mother, who is somewhere in this foreign land, a veritable needle in a haystack, as tensions rise between the two dominant factions. Just when it seems like things can’t get any more complicated, it turns out that Seth might be on this mission solo.responsibilities that come with being a high level member in the guild.


Altruist – A Morgenheim Story

You can get this short story (~30 pages) totally free by signing up for my email list. I won’t spam your email or give it to anyone, just let you know when my books come out, or if I need any help beta reading the books early.

Altruist, A Morgenheim Story follows Jeremy, a sick boy who helps kick off several important events in the Quick Change universe.